معرفی شرکت ها
openshadinglanguage-MaterialX-shaders-source-1.11.14.1-alt1.ppc64le.rpm
تبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتوضیحات
ویژگی | مقدار |
---|---|
سیستم عامل | Linux |
توزیع | ALT p10 |
مخزن | ALTLinux classic ppc64le |
نام بسته | openshadinglanguage-MaterialX-shaders-source |
نام فایل بسته | openshadinglanguage-MaterialX-shaders-source-1.11.14.1-alt1.ppc64le.rpm |
نسخه بسته | 1.11.14.1 |
انتشار بسته | alt1 |
معماری بسته | ppc64le |
نگهدارنده | - |
تاریخ ساخت | Thu 08 Jul 2021 05 |
هاست سازنده | qa_ldv-sisyphus.hasher.altlinux.org |
نوع بسته | .rpm |
آدرس صفحه اصلی | https://github.com/AcademySoftwareFoundation/OpenShadingLanguage |
مجوز | BSD-3-Clause |
حجم دانلود | 221K |
حجم نصب | 2.337M |
نیازمندی
مقدار | نام |
---|---|
= 1.11.14.1-alt1:sisyphus+277569.100.1.3 | openshadinglanguage-common-headers |
- | rpmlib(PayloadIsLzma) |
ارائه دهنده
مقدار | نام |
---|---|
= 1.11.14.1-alt1:sisyphus+277569.100.1.3 | openshadinglanguage-MaterialX-shaders-source |
نحوه نصب
نصب پکیج rpm openshadinglanguage-MaterialX-shaders-source:
sudo apt-get install openshadinglanguage-MaterialX-shaders-source-1.11.14.1-alt1.ppc64le.rpm
فایل ها
مسیرها |
---|
/usr/share/openshadinglanguage/shaders/MaterialX |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_absval_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_acos_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color2_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color2_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color4_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color4_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_color_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_float_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_float_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix33_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix33_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix33_matrix33.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix33_matrix33.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix44_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix44_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix44_matrix44.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_matrix44_matrix44.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_surfaceshader_surfaceshader.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector2_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector2_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector4_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector4_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_add_vector_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ambientocclusion_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ambientocclusion_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_asin_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color2_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color2_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color4_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color4_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_color_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_float_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_float_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector2_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector2_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector4_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector4_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_atan2_vector_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_bitangent_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_bitangent_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_blur_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_burn_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_ceil_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_cellnoise2d_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_cellnoise2d_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_cellnoise3d_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_cellnoise3d_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color2_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color2_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color4_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color4_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_color_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_float_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_float_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector2_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector2_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector4_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector4_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_clamp_vector_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_cc_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_cc_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_cf_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_cf_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_vf_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_vf_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_vv_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_combine_vv_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_compare_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_bool.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_bool.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_filename.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_filename.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_int.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_int.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_matrix33.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_matrix33.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_matrix44.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_matrix44.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_string.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_string.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_vector.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_vector.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_constant_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color2_color2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color2_color2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color4_color4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color4_color4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color_color.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color_color.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_color_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_float_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_float_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector2_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector2_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector2_vector2.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector2_vector2.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector4_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector4_float.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector4_vector4.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector4_vector4.oso |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector_float.osl |
/usr/share/openshadinglanguage/shaders/MaterialX/mx_contrast_vector_float.oso |
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گزارش تغییرات
تاریخ آخرین تغییر | جزئیات |
---|---|
2021-06-04 |
Initial build for ALT.
|