معرفی شرکت ها
libglm-devel-0.9.9.6-alt1.1.noarch.rpm
تبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتبلیغات ما
مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.
مشاهده بیشترتوضیحات
ویژگی | مقدار |
---|---|
سیستم عامل | Linux |
توزیع | ALT p10 |
مخزن | ALTLinux classic noarch |
نام بسته | libglm-devel |
نام فایل بسته | libglm-devel-0.9.9.6-alt1.1.noarch.rpm |
نسخه بسته | 0.9.9.6 |
انتشار بسته | alt1.1 |
معماری بسته | noarch |
نگهدارنده | - |
تاریخ ساخت | Fri 28 May 2021 11 |
هاست سازنده | arseny-sisyphus.hasher.altlinux.org |
نوع بسته | .rpm |
آدرس صفحه اصلی | http://glm.g-truc.net/ |
مجوز | MIT |
حجم دانلود | 196K |
حجم نصب | 1.929M |
جایگزین ها
بسته | نسخه | معماری | مخزن |
---|---|---|---|
libglm-devel-doc-0.9.9.6-alt1.1.noarch.rpm | 0.9.9.6 | noarch | ALT classic |
نیازمندی
مقدار | نام |
---|---|
- | /usr/share/pkgconfig |
- | rpmlib(PayloadIsLzma) |
ارائه دهنده
مقدار | نام |
---|---|
= 0.9.9 | pkgconfig(glm) |
= 0.9.9.6-alt1.1:sisyphus+269879.6400.52.1 | libglm-devel |
نحوه نصب
نصب پکیج rpm libglm-devel:
sudo apt-get install libglm-devel-0.9.9.6-alt1.1.noarch.rpm
فایل ها
مسیرها |
---|
/usr/include/glm |
/usr/include/glm/common.hpp |
/usr/include/glm/detail |
/usr/include/glm/detail/_features.hpp |
/usr/include/glm/detail/_fixes.hpp |
/usr/include/glm/detail/_noise.hpp |
/usr/include/glm/detail/_swizzle.hpp |
/usr/include/glm/detail/_swizzle_func.hpp |
/usr/include/glm/detail/_vectorize.hpp |
/usr/include/glm/detail/compute_common.hpp |
/usr/include/glm/detail/compute_vector_relational.hpp |
/usr/include/glm/detail/func_common.inl |
/usr/include/glm/detail/func_common_simd.inl |
/usr/include/glm/detail/func_exponential.inl |
/usr/include/glm/detail/func_exponential_simd.inl |
/usr/include/glm/detail/func_geometric.inl |
/usr/include/glm/detail/func_geometric_simd.inl |
/usr/include/glm/detail/func_integer.inl |
/usr/include/glm/detail/func_integer_simd.inl |
/usr/include/glm/detail/func_matrix.inl |
/usr/include/glm/detail/func_matrix_simd.inl |
/usr/include/glm/detail/func_packing.inl |
/usr/include/glm/detail/func_packing_simd.inl |
/usr/include/glm/detail/func_trigonometric.inl |
/usr/include/glm/detail/func_trigonometric_simd.inl |
/usr/include/glm/detail/func_vector_relational.inl |
/usr/include/glm/detail/func_vector_relational_simd.inl |
/usr/include/glm/detail/glm.cpp |
/usr/include/glm/detail/qualifier.hpp |
/usr/include/glm/detail/setup.hpp |
/usr/include/glm/detail/type_float.hpp |
/usr/include/glm/detail/type_half.hpp |
/usr/include/glm/detail/type_half.inl |
/usr/include/glm/detail/type_mat2x2.hpp |
/usr/include/glm/detail/type_mat2x2.inl |
/usr/include/glm/detail/type_mat2x3.hpp |
/usr/include/glm/detail/type_mat2x3.inl |
/usr/include/glm/detail/type_mat2x4.hpp |
/usr/include/glm/detail/type_mat2x4.inl |
/usr/include/glm/detail/type_mat3x2.hpp |
/usr/include/glm/detail/type_mat3x2.inl |
/usr/include/glm/detail/type_mat3x3.hpp |
/usr/include/glm/detail/type_mat3x3.inl |
/usr/include/glm/detail/type_mat3x4.hpp |
/usr/include/glm/detail/type_mat3x4.inl |
/usr/include/glm/detail/type_mat4x2.hpp |
/usr/include/glm/detail/type_mat4x2.inl |
/usr/include/glm/detail/type_mat4x3.hpp |
/usr/include/glm/detail/type_mat4x3.inl |
/usr/include/glm/detail/type_mat4x4.hpp |
/usr/include/glm/detail/type_mat4x4.inl |
/usr/include/glm/detail/type_mat4x4_simd.inl |
/usr/include/glm/detail/type_quat.hpp |
/usr/include/glm/detail/type_quat.inl |
/usr/include/glm/detail/type_quat_simd.inl |
/usr/include/glm/detail/type_vec1.hpp |
/usr/include/glm/detail/type_vec1.inl |
/usr/include/glm/detail/type_vec2.hpp |
/usr/include/glm/detail/type_vec2.inl |
/usr/include/glm/detail/type_vec3.hpp |
/usr/include/glm/detail/type_vec3.inl |
/usr/include/glm/detail/type_vec4.hpp |
/usr/include/glm/detail/type_vec4.inl |
/usr/include/glm/detail/type_vec4_simd.inl |
/usr/include/glm/exponential.hpp |
/usr/include/glm/ext |
/usr/include/glm/ext.hpp |
/usr/include/glm/ext/matrix_clip_space.hpp |
/usr/include/glm/ext/matrix_clip_space.inl |
/usr/include/glm/ext/matrix_common.hpp |
/usr/include/glm/ext/matrix_common.inl |
/usr/include/glm/ext/matrix_double2x2.hpp |
/usr/include/glm/ext/matrix_double2x2_precision.hpp |
/usr/include/glm/ext/matrix_double2x3.hpp |
/usr/include/glm/ext/matrix_double2x3_precision.hpp |
/usr/include/glm/ext/matrix_double2x4.hpp |
/usr/include/glm/ext/matrix_double2x4_precision.hpp |
/usr/include/glm/ext/matrix_double3x2.hpp |
/usr/include/glm/ext/matrix_double3x2_precision.hpp |
/usr/include/glm/ext/matrix_double3x3.hpp |
/usr/include/glm/ext/matrix_double3x3_precision.hpp |
/usr/include/glm/ext/matrix_double3x4.hpp |
/usr/include/glm/ext/matrix_double3x4_precision.hpp |
/usr/include/glm/ext/matrix_double4x2.hpp |
/usr/include/glm/ext/matrix_double4x2_precision.hpp |
/usr/include/glm/ext/matrix_double4x3.hpp |
/usr/include/glm/ext/matrix_double4x3_precision.hpp |
/usr/include/glm/ext/matrix_double4x4.hpp |
/usr/include/glm/ext/matrix_double4x4_precision.hpp |
/usr/include/glm/ext/matrix_float2x2.hpp |
/usr/include/glm/ext/matrix_float2x2_precision.hpp |
/usr/include/glm/ext/matrix_float2x3.hpp |
/usr/include/glm/ext/matrix_float2x3_precision.hpp |
/usr/include/glm/ext/matrix_float2x4.hpp |
/usr/include/glm/ext/matrix_float2x4_precision.hpp |
/usr/include/glm/ext/matrix_float3x2.hpp |
/usr/include/glm/ext/matrix_float3x2_precision.hpp |
/usr/include/glm/ext/matrix_float3x3.hpp |
/usr/include/glm/ext/matrix_float3x3_precision.hpp |
/usr/include/glm/ext/matrix_float3x4.hpp |
/usr/include/glm/ext/matrix_float3x4_precision.hpp |
/usr/include/glm/ext/matrix_float4x2.hpp |
/usr/include/glm/ext/matrix_float4x2_precision.hpp |
/usr/include/glm/ext/matrix_float4x3.hpp |
/usr/include/glm/ext/matrix_float4x3_precision.hpp |
/usr/include/glm/ext/matrix_float4x4.hpp |
/usr/include/glm/ext/matrix_float4x4_precision.hpp |
/usr/include/glm/ext/matrix_projection.hpp |
/usr/include/glm/ext/matrix_projection.inl |
/usr/include/glm/ext/matrix_relational.hpp |
/usr/include/glm/ext/matrix_relational.inl |
/usr/include/glm/ext/matrix_transform.hpp |
/usr/include/glm/ext/matrix_transform.inl |
/usr/include/glm/ext/quaternion_common.hpp |
/usr/include/glm/ext/quaternion_common.inl |
/usr/include/glm/ext/quaternion_common_simd.inl |
/usr/include/glm/ext/quaternion_double.hpp |
/usr/include/glm/ext/quaternion_double_precision.hpp |
/usr/include/glm/ext/quaternion_exponential.hpp |
/usr/include/glm/ext/quaternion_exponential.inl |
/usr/include/glm/ext/quaternion_float.hpp |
/usr/include/glm/ext/quaternion_float_precision.hpp |
/usr/include/glm/ext/quaternion_geometric.hpp |
/usr/include/glm/ext/quaternion_geometric.inl |
/usr/include/glm/ext/quaternion_relational.hpp |
/usr/include/glm/ext/quaternion_relational.inl |
/usr/include/glm/ext/quaternion_transform.hpp |
/usr/include/glm/ext/quaternion_transform.inl |
/usr/include/glm/ext/quaternion_trigonometric.hpp |
/usr/include/glm/ext/quaternion_trigonometric.inl |
/usr/include/glm/ext/scalar_common.hpp |
/usr/include/glm/ext/scalar_common.inl |
/usr/include/glm/ext/scalar_constants.hpp |
/usr/include/glm/ext/scalar_constants.inl |
/usr/include/glm/ext/scalar_int_sized.hpp |
/usr/include/glm/ext/scalar_integer.hpp |
/usr/include/glm/ext/scalar_integer.inl |
/usr/include/glm/ext/scalar_relational.hpp |
/usr/include/glm/ext/scalar_relational.inl |
/usr/include/glm/ext/scalar_uint_sized.hpp |
/usr/include/glm/ext/scalar_ulp.hpp |
/usr/include/glm/ext/scalar_ulp.inl |
/usr/include/glm/ext/vector_bool1.hpp |
/usr/include/glm/ext/vector_bool1_precision.hpp |
/usr/include/glm/ext/vector_bool2.hpp |
/usr/include/glm/ext/vector_bool2_precision.hpp |
/usr/include/glm/ext/vector_bool3.hpp |
/usr/include/glm/ext/vector_bool3_precision.hpp |
/usr/include/glm/ext/vector_bool4.hpp |
/usr/include/glm/ext/vector_bool4_precision.hpp |
/usr/include/glm/ext/vector_common.hpp |
/usr/include/glm/ext/vector_common.inl |
/usr/include/glm/ext/vector_double1.hpp |
/usr/include/glm/ext/vector_double1_precision.hpp |
/usr/include/glm/ext/vector_double2.hpp |
/usr/include/glm/ext/vector_double2_precision.hpp |
/usr/include/glm/ext/vector_double3.hpp |
/usr/include/glm/ext/vector_double3_precision.hpp |
/usr/include/glm/ext/vector_double4.hpp |
/usr/include/glm/ext/vector_double4_precision.hpp |
/usr/include/glm/ext/vector_float1.hpp |
/usr/include/glm/ext/vector_float1_precision.hpp |
/usr/include/glm/ext/vector_float2.hpp |
/usr/include/glm/ext/vector_float2_precision.hpp |
/usr/include/glm/ext/vector_float3.hpp |
/usr/include/glm/ext/vector_float3_precision.hpp |
/usr/include/glm/ext/vector_float4.hpp |
/usr/include/glm/ext/vector_float4_precision.hpp |
/usr/include/glm/ext/vector_int1.hpp |
/usr/include/glm/ext/vector_int1_precision.hpp |
/usr/include/glm/ext/vector_int2.hpp |
/usr/include/glm/ext/vector_int2_precision.hpp |
/usr/include/glm/ext/vector_int3.hpp |
/usr/include/glm/ext/vector_int3_precision.hpp |
/usr/include/glm/ext/vector_int4.hpp |
/usr/include/glm/ext/vector_int4_precision.hpp |
/usr/include/glm/ext/vector_integer.hpp |
/usr/include/glm/ext/vector_integer.inl |
/usr/include/glm/ext/vector_relational.hpp |
/usr/include/glm/ext/vector_relational.inl |
/usr/include/glm/ext/vector_uint1.hpp |
/usr/include/glm/ext/vector_uint1_precision.hpp |
/usr/include/glm/ext/vector_uint2.hpp |
/usr/include/glm/ext/vector_uint2_precision.hpp |
/usr/include/glm/ext/vector_uint3.hpp |
/usr/include/glm/ext/vector_uint3_precision.hpp |
/usr/include/glm/ext/vector_uint4.hpp |
/usr/include/glm/ext/vector_uint4_precision.hpp |
/usr/include/glm/ext/vector_ulp.hpp |
/usr/include/glm/ext/vector_ulp.inl |
/usr/include/glm/fwd.hpp |
/usr/include/glm/geometric.hpp |
/usr/include/glm/glm.hpp |
/usr/include/glm/gtc |
/usr/include/glm/gtc/bitfield.hpp |
/usr/include/glm/gtc/bitfield.inl |
/usr/include/glm/gtc/color_space.hpp |
/usr/include/glm/gtc/color_space.inl |
/usr/include/glm/gtc/constants.hpp |
/usr/include/glm/gtc/constants.inl |
/usr/include/glm/gtc/epsilon.hpp |
/usr/include/glm/gtc/epsilon.inl |
/usr/include/glm/gtc/integer.hpp |
/usr/include/glm/gtc/integer.inl |
/usr/include/glm/gtc/matrix_access.hpp |
/usr/include/glm/gtc/matrix_access.inl |
/usr/include/glm/gtc/matrix_integer.hpp |
/usr/include/glm/gtc/matrix_inverse.hpp |
/usr/include/glm/gtc/matrix_inverse.inl |
/usr/include/glm/gtc/matrix_transform.hpp |
/usr/include/glm/gtc/matrix_transform.inl |
/usr/include/glm/gtc/noise.hpp |
/usr/include/glm/gtc/noise.inl |
/usr/include/glm/gtc/packing.hpp |
/usr/include/glm/gtc/packing.inl |
/usr/include/glm/gtc/quaternion.hpp |
/usr/include/glm/gtc/quaternion.inl |
/usr/include/glm/gtc/quaternion_simd.inl |
/usr/include/glm/gtc/random.hpp |
/usr/include/glm/gtc/random.inl |
/usr/include/glm/gtc/reciprocal.hpp |
/usr/include/glm/gtc/reciprocal.inl |
/usr/include/glm/gtc/round.hpp |
/usr/include/glm/gtc/round.inl |
/usr/include/glm/gtc/type_aligned.hpp |
/usr/include/glm/gtc/type_precision.hpp |
/usr/include/glm/gtc/type_precision.inl |
/usr/include/glm/gtc/type_ptr.hpp |
/usr/include/glm/gtc/type_ptr.inl |
/usr/include/glm/gtc/ulp.hpp |
/usr/include/glm/gtc/ulp.inl |
/usr/include/glm/gtc/vec1.hpp |
/usr/include/glm/gtx |
/usr/include/glm/gtx/associated_min_max.hpp |
/usr/include/glm/gtx/associated_min_max.inl |
/usr/include/glm/gtx/bit.hpp |
/usr/include/glm/gtx/bit.inl |
/usr/include/glm/gtx/closest_point.hpp |
/usr/include/glm/gtx/closest_point.inl |
/usr/include/glm/gtx/color_encoding.hpp |
/usr/include/glm/gtx/color_encoding.inl |
/usr/include/glm/gtx/color_space.hpp |
/usr/include/glm/gtx/color_space.inl |
/usr/include/glm/gtx/color_space_YCoCg.hpp |
/usr/include/glm/gtx/color_space_YCoCg.inl |
/usr/include/glm/gtx/common.hpp |
/usr/include/glm/gtx/common.inl |
/usr/include/glm/gtx/compatibility.hpp |
/usr/include/glm/gtx/compatibility.inl |
/usr/include/glm/gtx/component_wise.hpp |
/usr/include/glm/gtx/component_wise.inl |
/usr/include/glm/gtx/dual_quaternion.hpp |
/usr/include/glm/gtx/dual_quaternion.inl |
/usr/include/glm/gtx/easing.hpp |
/usr/include/glm/gtx/easing.inl |
/usr/include/glm/gtx/euler_angles.hpp |
/usr/include/glm/gtx/euler_angles.inl |
/usr/include/glm/gtx/extend.hpp |
/usr/include/glm/gtx/extend.inl |
/usr/include/glm/gtx/extended_min_max.hpp |
/usr/include/glm/gtx/extended_min_max.inl |
/usr/include/glm/gtx/exterior_product.hpp |
/usr/include/glm/gtx/exterior_product.inl |
/usr/include/glm/gtx/fast_exponential.hpp |
/usr/include/glm/gtx/fast_exponential.inl |
/usr/include/glm/gtx/fast_square_root.hpp |
/usr/include/glm/gtx/fast_square_root.inl |
/usr/include/glm/gtx/fast_trigonometry.hpp |
/usr/include/glm/gtx/fast_trigonometry.inl |
/usr/include/glm/gtx/float_notmalize.inl |
/usr/include/glm/gtx/functions.hpp |
/usr/include/glm/gtx/functions.inl |
/usr/include/glm/gtx/gradient_paint.hpp |
/usr/include/glm/gtx/gradient_paint.inl |
/usr/include/glm/gtx/handed_coordinate_space.hpp |
/usr/include/glm/gtx/handed_coordinate_space.inl |
/usr/include/glm/gtx/hash.hpp |
/usr/include/glm/gtx/hash.inl |
/usr/include/glm/gtx/integer.hpp |
/usr/include/glm/gtx/integer.inl |
/usr/include/glm/gtx/intersect.hpp |
/usr/include/glm/gtx/intersect.inl |
/usr/include/glm/gtx/io.hpp |
/usr/include/glm/gtx/io.inl |
/usr/include/glm/gtx/log_base.hpp |
/usr/include/glm/gtx/log_base.inl |
/usr/include/glm/gtx/matrix_cross_product.hpp |
/usr/include/glm/gtx/matrix_cross_product.inl |
/usr/include/glm/gtx/matrix_decompose.hpp |
/usr/include/glm/gtx/matrix_decompose.inl |
/usr/include/glm/gtx/matrix_factorisation.hpp |
/usr/include/glm/gtx/matrix_factorisation.inl |
/usr/include/glm/gtx/matrix_interpolation.hpp |
/usr/include/glm/gtx/matrix_interpolation.inl |
/usr/include/glm/gtx/matrix_major_storage.hpp |
/usr/include/glm/gtx/matrix_major_storage.inl |
/usr/include/glm/gtx/matrix_operation.hpp |
/usr/include/glm/gtx/matrix_operation.inl |
/usr/include/glm/gtx/matrix_query.hpp |
/usr/include/glm/gtx/matrix_query.inl |
/usr/include/glm/gtx/matrix_transform_2d.hpp |
/usr/include/glm/gtx/matrix_transform_2d.inl |
/usr/include/glm/gtx/mixed_product.hpp |
/usr/include/glm/gtx/mixed_product.inl |
/usr/include/glm/gtx/norm.hpp |
/usr/include/glm/gtx/norm.inl |
/usr/include/glm/gtx/normal.hpp |
/usr/include/glm/gtx/normal.inl |
/usr/include/glm/gtx/normalize_dot.hpp |
/usr/include/glm/gtx/normalize_dot.inl |
/usr/include/glm/gtx/number_precision.hpp |
/usr/include/glm/gtx/number_precision.inl |
/usr/include/glm/gtx/optimum_pow.hpp |
/usr/include/glm/gtx/optimum_pow.inl |
/usr/include/glm/gtx/orthonormalize.hpp |
/usr/include/glm/gtx/orthonormalize.inl |
/usr/include/glm/gtx/perpendicular.hpp |
/usr/include/glm/gtx/perpendicular.inl |
/usr/include/glm/gtx/polar_coordinates.hpp |
/usr/include/glm/gtx/polar_coordinates.inl |
/usr/include/glm/gtx/projection.hpp |
/usr/include/glm/gtx/projection.inl |
/usr/include/glm/gtx/quaternion.hpp |
/usr/include/glm/gtx/quaternion.inl |
/usr/include/glm/gtx/range.hpp |
/usr/include/glm/gtx/raw_data.hpp |
/usr/include/glm/gtx/raw_data.inl |
/usr/include/glm/gtx/rotate_normalized_axis.hpp |
/usr/include/glm/gtx/rotate_normalized_axis.inl |
/usr/include/glm/gtx/rotate_vector.hpp |
/usr/include/glm/gtx/rotate_vector.inl |
/usr/include/glm/gtx/scalar_multiplication.hpp |
/usr/include/glm/gtx/scalar_relational.hpp |
/usr/include/glm/gtx/scalar_relational.inl |
/usr/include/glm/gtx/spline.hpp |
/usr/include/glm/gtx/spline.inl |
/usr/include/glm/gtx/std_based_type.hpp |
/usr/include/glm/gtx/std_based_type.inl |
/usr/include/glm/gtx/string_cast.hpp |
/usr/include/glm/gtx/string_cast.inl |
/usr/include/glm/gtx/texture.hpp |
/usr/include/glm/gtx/texture.inl |
/usr/include/glm/gtx/transform.hpp |
/usr/include/glm/gtx/transform.inl |
/usr/include/glm/gtx/transform2.hpp |
/usr/include/glm/gtx/transform2.inl |
/usr/include/glm/gtx/type_aligned.hpp |
/usr/include/glm/gtx/type_aligned.inl |
/usr/include/glm/gtx/type_trait.hpp |
/usr/include/glm/gtx/type_trait.inl |
/usr/include/glm/gtx/vec_swizzle.hpp |
/usr/include/glm/gtx/vector_angle.hpp |
/usr/include/glm/gtx/vector_angle.inl |
/usr/include/glm/gtx/vector_query.hpp |
/usr/include/glm/gtx/vector_query.inl |
/usr/include/glm/gtx/wrap.hpp |
/usr/include/glm/gtx/wrap.inl |
/usr/include/glm/integer.hpp |
/usr/include/glm/mat2x2.hpp |
/usr/include/glm/mat2x3.hpp |
/usr/include/glm/mat2x4.hpp |
/usr/include/glm/mat3x2.hpp |
/usr/include/glm/mat3x3.hpp |
/usr/include/glm/mat3x4.hpp |
/usr/include/glm/mat4x2.hpp |
/usr/include/glm/mat4x3.hpp |
/usr/include/glm/mat4x4.hpp |
/usr/include/glm/matrix.hpp |
/usr/include/glm/packing.hpp |
/usr/include/glm/simd |
/usr/include/glm/simd/common.h |
/usr/include/glm/simd/exponential.h |
/usr/include/glm/simd/geometric.h |
/usr/include/glm/simd/integer.h |
/usr/include/glm/simd/matrix.h |
/usr/include/glm/simd/packing.h |
/usr/include/glm/simd/platform.h |
/usr/include/glm/simd/trigonometric.h |
/usr/include/glm/simd/vector_relational.h |
/usr/include/glm/trigonometric.hpp |
/usr/include/glm/vec2.hpp |
/usr/include/glm/vec3.hpp |
/usr/include/glm/vec4.hpp |
/usr/include/glm/vector_relational.hpp |
/usr/share/cmake/glm |
/usr/share/cmake/glm/glmConfig.cmake |
/usr/share/cmake/glm/glmConfigVersion.cmake |
/usr/share/cmake/glm/glmTargets.cmake |
/usr/share/doc/libglm-devel-0.9.9.6 |
/usr/share/doc/libglm-devel-0.9.9.6/copying.txt |
/usr/share/doc/libglm-devel-0.9.9.6/readme.md |
/usr/share/pkgconfig/glm.pc |
گزارش تغییرات
تاریخ آخرین تغییر | جزئیات |
---|---|
2021-04-27 |
NMU: spec: adapted to new cmake macros.
|
2020-03-24 |
new version 0.9.9.6
|
2018-02-22 |
Fix build with GCC7
|
2017-08-25 |
Autobuild version bump to 0.9.8.5
|
2017-03-13 |
Autobuild version bump to 0.9.8.4
|
2016-10-31 |
Autobuild version bump to 0.9.8.1
|
2016-07-26 |
Autobuild version bump to 0.9.7.6
|
2016-07-14 |
Autobuild version bump to 0.9.7.5
|
2015-09-16 |
Autobuild version bump to 0.9.7.1
|
2012-07-30 |
initial build for ALT Linux Sisyphus
|