معرفی شرکت ها


ez-settings-1.2.0


Card image cap
تبلیغات ما

مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.

مشاهده بیشتر
Card image cap
تبلیغات ما

مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.

مشاهده بیشتر
Card image cap
تبلیغات ما

مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.

مشاهده بیشتر
Card image cap
تبلیغات ما

مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.

مشاهده بیشتر
Card image cap
تبلیغات ما

مشتریان به طور فزاینده ای آنلاین هستند. تبلیغات می تواند به آنها کمک کند تا کسب و کار شما را پیدا کنند.

مشاهده بیشتر

توضیحات

Easy settings module
ویژگی مقدار
سیستم عامل -
نام فایل ez-settings-1.2.0
نام ez-settings
نسخه کتابخانه 1.2.0
نگهدارنده []
ایمیل نگهدارنده []
نویسنده Niels Vaes
ایمیل نویسنده nielsvaes@gmail.com
آدرس صفحه اصلی https://github.com/nielsvaes/ez_settings
آدرس اینترنتی https://pypi.org/project/ez-settings/
مجوز MIT
# 🌴 EZ Settings EZ Settings is a very simple, lightweight settings module that makes it easy to get and set settings for your application. It's all stored in a JSON file, so any value you want to store has to be able to be serialized in a JSON file. It works in "base" mode, where you make an object of the `EZSettingsBase` class and use that throughout your program. Or you can use it as a singleton by defining `EZSettings` once in the beginen of you program, and then calling it anywhere else. ## EZSettingsBase Let's look at the `Base` way first: ### Initializing You can provide a path where you want the settings file to be ```python from ez_settings import EZSettings settings = EZSettings("/home/applications/my_app/settings.json") ``` ### Setting values I like to make simple classes to store setting names, just because it makes it easier to autocomplete when writing code. You can also just pass in a normal string in the `set` and `get` functions. ```python from ez_settings.ez_settings_base import EZSettingsBase class Settings: NAME = "name" POSITION = "position" SUPERBOWL_WINS = "superbowl_wins" TEAMS = "teams" ACTIVE = "active" settings = EZSettingsBase("/home/applications/my_app/settings.json") settings.set(Settings.NAME, "Tom Brady") settings.set(Settings.SUPERBOWL_WINS, 5) ``` ### Getting values ```python from ez_settings.ez_settings_base import EZSettingsBase class Settings: NAME = "name" POSITION = "position" SUPERBOWL_WINS = "superbowl_wins" TEAMS = "teams" ACTIVE = "active" settings = EZSettingsBase("/home/applications/my_app/settings.json") championships = settings.get(Settings.SUPERBOWL_WINS) ``` ### List values You can append or pop items if the value of your setting is a list ```python from ez_settings.ez_settings_base import EZSettingsBase class Settings: NAME = "name" POSITION = "position" SUPERBOWL_WINS = "superbowl_wins" TEAMS = "teams" ACTIVE = "active" settings = EZSettingsBase("/home/applications/my_app/settings.json") # set a list value settings.set(Settings.TEAMS, ["New England"]) # add to the list value settings.append(Settings.TEAMS, "Tampa Bay") # remove from the list values settings.pop(Settings.TEAMS, "New England") ``` ### Deleting a single setting ```python from ez_settings.ez_settings_base import EZSettingsBase class Settings: NAME = "name" POSITION = "position" SUPERBOWL_WINS = "superbowl_wins" TEAMS = "teams" ACTIVE = "active" settings = EZSettingsBase("/home/applications/my_app/settings.json") settings.remove(Settings.POSITION) ``` ### Wiping all settings ```python from ez_settings.ez_settings_base import EZSettingsBase settings = EZSettingsBase("/home/applications/my_app/settings.json") settings.reset() ``` ### Checking if a setting exists ```python from ez_settings.ez_settings_base import EZSettingsBase settings = EZSettingsBase("/home/applications/my_app/settings.json") settings.exists("Injuries") ``` ## Singleton Now let's do the exact same thing, just using the Singleton method ```python from ez_settings.ez_settings_base import EZSettings from different_file import ClassThatNeedsSettings from pathlib import Path # set up the path to save the settings. Since this is of metaclass Singleton, we can now just always call # EZSettings from anywhere in our program to get the object that's set up in this line. EZSettings(Path.home() / "deleteme" / "settings.json") class Settings: NAME = "name" POSITION = "position" SUPERBOWL_WINS = "superbowl_wins" TEAMS = "teams" ACTIVE = "active" if __name__ == "__main__": # set some string values EZSettings().set(Settings.POSITION, "Quarterback") EZSettings().set(Settings.NAME, "Tom Brady") # set an int value EZSettings().set(Settings.SUPERBOWL_WINS, 5) # set a list value EZSettings().set(Settings.TEAMS, ["New England"]) print(EZSettings().get(Settings.TEAMS)) # add to the list value EZSettings().append(Settings.TEAMS, "Tampa Bay") print(EZSettings().get(Settings.TEAMS)) # remove from the list values EZSettings().pop(Settings.TEAMS, "New England") print(EZSettings().get(Settings.TEAMS)) # set a bool value EZSettings().set(Settings.ACTIVE, True) print(EZSettings().get(Settings.ACTIVE)) # check to see if there's a setting called TOUCHDOWNS exists = EZSettings().exists("TOUCHDOWNS") print(exists) # get all the settings which have the value "True" print(EZSettings().get_setting_with_value(True)) # check if there is a setting called "Sacks" print(EZSettings().exists("Sacks")) # set and get a dictionary value dict_value = { "apple": 5, "other_dict": { "playstation": 5, "xbox": 360 } } EZSettings().set("dict", dict_value) print(EZSettings().get_setting_with_value(5)) ``` Let's add another file to our program, with a class and a function that gets the `name` setting from our settings _> different_file.py_ ```python from ez_settings.ez_settings_base import EZSettings class ClassThatNeedsSettings(object): def __init__(self): super().__init__() def get_a_setting(self): # there can only always ever be one instance of our EZSettings, so we can just get a value from it # without ever having to know where it came from or where in our program it was set print(EZSettings().get("name")) ``` In our main program, we can make an object of `ClassThatNeedsSettings`, call the `get_a_setting` method and it will print out the value of `name` ```python # get an object that's defined in a different file another_class_in_another_file = ClassThatNeedsSettings() # since our EZSettings is defined as a Singleton, we can use the same EZSettings().get() call in this other file # to still get any value we set in this file, without having to have passed a reference to an object to the other # class another_class_in_another_file.get_a_setting() ```


نحوه نصب


نصب پکیج whl ez-settings-1.2.0:

    pip install ez-settings-1.2.0.whl


نصب پکیج tar.gz ez-settings-1.2.0:

    pip install ez-settings-1.2.0.tar.gz