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discord.py-message-components-1.7.5.4


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توضیحات

The discord.py Library with implementation of the Discord-Message-Components
ویژگی مقدار
سیستم عامل -
نام فایل discord.py-message-components-1.7.5.4
نام discord.py-message-components
نسخه کتابخانه 1.7.5.4
نگهدارنده []
ایمیل نگهدارنده []
نویسنده mccoder.py
ایمیل نویسنده mccuber04@outlook.de
آدرس صفحه اصلی https://github.com/mccoderpy/discord.py-message-components
آدرس اینترنتی https://pypi.org/project/discord.py-message-components/
مجوز MIT
Welcome to discord.py-message-components' documentation! ========================================================= .. figure:: https://cdn.discordapp.com/attachments/852872100073963532/854711446767796286/discord.py-message-components.png :name: discord.py-message-components :align: center :alt: Name of the Project (discord.py-message-components) .. .. image:: https://discord.com/api/guilds/852871920411475968/embed.png :target: https://discord.gg/sb69muSqsg :alt: Discord Server Invite .. image:: https://img.shields.io/pypi/v/discord.py-message-components.svg :target: https://pypi.python.org/pypi/discord.py-message-components :alt: PyPI version info .. image:: https://img.shields.io/pypi/pyversions/discord.py-message-components.svg :target: https://pypi.python.org/pypi/discord.py-message-components :alt: PyPI supported Python versions .. image:: https://static.pepy.tech/personalized-badge/discord-py-message-components?period=total&units=international_system&left_color=grey&right_color=green&left_text=Downloads :target: https://pepy.tech/project/discord.py-message-components :alt: Total downloads for the project .. image:: https://readthedocs.org/projects/discordpy-message-components/badge/?version=latest :target: https://discordpy-message-components.readthedocs.io/en/latest/ :alt: Documentation Status The Original `discord.py <https://pypi.org/project/discord.py/1.7.3>`_ Library made by `Rapptz <https://github.com/Rapptz>`_ with implementation of the `Discord-Message-Components <https://discord.com/developers/docs/interactions/message-components>`_ by `mccoderpy <https://github.com/mccoderpy/>`_ .. figure:: https://github.com/mccoderpy/discord.py-message-components/raw/main/images/rtd-logo-wordmark-light.png :name: discord.py-message-components documentation :alt: Link to the documentation of discord.py-message-components :align: center :scale: 20% :target: https://discordpy-message-components.readthedocs.io/en/latest/ **Read the Documentation** `here <https://discordpy-message-components.readthedocs.io/en/latest/>`_ You need help? Or have ideas/feedback? ______________________________________ Open a Issue/Pull request on `GitHub <https://github.com/mccoderpy/discord.py-message-components/pulls>`_, join the `support-Server <https://discord.gg/sb69muSqsg>`_ or send me a direct-message on `Discord <https://discord.com/channels/@me>`_: ``mccuber04#2960`` Installing __________ **Python 3.5.3 or higher is required** This Library overwrite the original discord.py Library so to be sure all will work fine first uninstall the original `discord.py <https://pypi.org/project/discord.py/1.7.3>`_ Library if it is installed: .. code:: sh # Linux/macOS python3 -m pip uninstall discord.py # Windows py -3 -m pip uninstall discord.py Then install `this Library <https://pypi.org/project/discord.py-message-components>`_ using: .. code:: sh # Linux/macOS python3 -m pip install -U discord.py-message-components # Windows py -3 -m pip install -U discord.py-message-components Examples -------- A Command that sends you a Message and edit it when you click a Button: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .. code-block:: python import typing import discord from discord.ext import commands from discord import ActionRow, Button, ButtonStyle client = commands.Bot(command_prefix=commands.when_mentioned_or('.!'), intents=discord.Intents.all(), case_insensitive=True) @client.command(name='buttons', description='sends you some nice Buttons') async def buttons(ctx: commands.Context): components = [ActionRow(Button(label='Option Nr.1', custom_id='option1', emoji="🆒", style=ButtonStyle.green ), Button(label='Option Nr.2', custom_id='option2', emoji="🆗", style=ButtonStyle.blurple)), ActionRow(Button(label='A Other Row', custom_id='sec_row_1st option', style=ButtonStyle.red, emoji='😀'), Button(url='https://www.youtube.com/watch?v=dQw4w9WgXcQ', label="This is an Link", style=ButtonStyle.url, emoji='🎬')) ] an_embed = discord.Embed(title='Here are some Button\'s', description='Choose an option', color=discord.Color.random()) msg = await ctx.send(embed=an_embed, components=components) def _check(i: discord.Interaction, b): return i.message == msg and i.member == ctx.author interaction, button = await client.wait_for('button_click', check=_check) button_id = button.custom_id # This sends the Discord-API that the interaction has been received and is being "processed" await interaction.defer() # if this is not used and you also do not edit the message within 3 seconds as described below, # Discord will indicate that the interaction has failed. # If you use interaction.edit instead of interaction.message.edit, you do not have to defer the interaction, # if your response does not last longer than 3 seconds. await interaction.edit(embed=an_embed.add_field(name='Choose', value=f'Your Choose was `{button_id}`'), components=[components[0].disable_all_buttons(), components[1].disable_all_buttons()]) # The Discord API doesn't send an event when you press a link button so we can't "receive" that. client.run('You Bot-Token here') Another (complex) Example where a small Embed will be send; you can move a small white ⬜ with the Buttons: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .. code-block:: python pointers = [] class Pointer: def __init__(self, guild: discord.Guild): self.guild = guild self._possition_x = 0 self._possition_y = 0 @property def possition_x(self): return self._possition_x def set_x(self, x: int): self._possition_x += x return self._possition_x @property def possition_y(self): return self._possition_y def set_y(self, y: int): self._possition_y += y return self._possition_y def get_pointer(obj: typing.Union[discord.Guild, int]): if isinstance(obj, discord.Guild): for p in pointers: if p.guild.id == obj.id: return p pointers.append(Pointer(obj)) return get_pointer(obj) elif isinstance(obj, int): for p in pointers: if p.guild.id == obj: return p guild = client.get_guild(obj) if guild: pointers.append(Pointer(guild)) return get_pointer(guild) return None def display(x: int, y: int): base = [ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ] base[y][x] = 1 base.reverse() return ''.join(f"\n{''.join([str(base[i][w]) for w in range(len(base[i]))]).replace('0', '⬛').replace('1', '⬜')}" for i in range(len(base))) empty_button = discord.Button(style=discord.ButtonStyle.Secondary, label=" ", custom_id="empty", disabled=True) def arrow_button(): return discord.Button(style=discord.ButtonStyle.Primary) @client.command(name="start_game") async def start_game(ctx: commands.Context): pointer: Pointer = get_pointer(ctx.guild) await ctx.send(embed=discord.Embed(title="Little Game", description=display(x=0, y=0)), components=[discord.ActionRow(empty_button, arrow_button().set_label('↑').set_custom_id('up'), empty_button), discord.ActionRow(arrow_button().update(disabled=True).set_label('←').set_custom_id('left').disable_if(pointer.possition_x <= 0), arrow_button().set_label('↓').set_custom_id('down').disable_if(pointer.possition_y <= 0), arrow_button().set_label('→').set_custom_id('right')) ] ) @client.on_click() async def up(i: discord.Interaction, button): pointer: Pointer = get_pointer(interaction.guild) pointer.set_y(1) await i.edit(embed=discord.Embed(title="Little Game", description=display(x=pointer.possition_x, y=pointer.possition_y)), components=[discord.ActionRow(empty_button, arrow_button().set_label('↑').set_custom_id('up').disable_if(pointer.possition_y >= 9), empty_button), discord.ActionRow(arrow_button().set_label('←').set_custom_id('left').disable_if(pointer.possition_x <= 0), arrow_button().set_label('↓').set_custom_id('down'), arrow_button().set_label('→').set_custom_id('right').disable_if(pointer.possition_x >= 9))] ) @client.on_click() async def down(i: discord.Interaction, button): pointer: Pointer = get_pointer(interaction.guild) pointer.set_y(-1) await message.edit(embed=discord.Embed(title="Little Game", description=display(x=pointer.possition_x, y=pointer.possition_y)), components=[discord.ActionRow(empty_button, arrow_button().set_label('↑').set_custom_id('up'), empty_button), discord.ActionRow(arrow_button().set_label('←').set_custom_id('left').disable_if(pointer.possition_x <= 0), arrow_button().set_label('↓').set_custom_id('down').disable_if(pointer.possition_y <= 0), arrow_button().set_label('→').set_custom_id('right').disable_if(pointer.possition_x >= 9))] ) @client.on_click() async def right(i: discord.Interaction, button): pointer: Pointer = get_pointer(interaction.guild) pointer.set_x(1) await message.edit(embed=discord.Embed(title="Little Game", description=display(x=pointer.possition_x, y=pointer.possition_y)), components=[discord.ActionRow(empty_button, arrow_button().set_label('↑').set_custom_id('up'), empty_button), discord.ActionRow(arrow_button().set_label('←').set_custom_id('left'), arrow_button().set_label('↓').set_custom_id('down'), arrow_button().set_label('→').set_custom_id('right').disable_if(pointer.possition_x >= 9))] ) @client.on_click() async def left(i: discord.Interaction, button): pointer: Pointer = get_pointer(interaction.guild) pointer.set_x(-1) await message.edit(embed=discord.Embed(title="Little Game", description=display(x=pointer.possition_x, y=pointer.possition_y)), components=[discord.ActionRow(empty_button, arrow_button().set_label('↑').set_custom_id('up'), empty_button), discord.ActionRow(arrow_button().set_label('←').set_custom_id('left').disable_if(pointer.possition_x <= 0), arrow_button().set_label('↓').set_custom_id('down'), arrow_button().set_label('→').set_custom_id('right'))] ) Take a look at `the documentation <https://discordpy-message-components.readthedocs.io/en/latest/>`_ to see more examples.


نیازمندی

مقدار نام
- aiohttp
- chardet
- yarl
- async-timeout
- typing-extensions
- attrs
- multidict
- idna
==3.0.3 sphinx
==1.1.2 sphinxcontrib-trio
- sphinxcontrib-websupport
<1.5,>=1.3.0 PyNaCl


زبان مورد نیاز

مقدار نام
>=3.6 Python


نحوه نصب


نصب پکیج whl discord.py-message-components-1.7.5.4:

    pip install discord.py-message-components-1.7.5.4.whl


نصب پکیج tar.gz discord.py-message-components-1.7.5.4:

    pip install discord.py-message-components-1.7.5.4.tar.gz