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cellmachine-0.0.2


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توضیحات

A python library to help with cell machine development
ویژگی مقدار
سیستم عامل -
نام فایل cellmachine-0.0.2
نام cellmachine
نسخه کتابخانه 0.0.2
نگهدارنده []
ایمیل نگهدارنده []
نویسنده -
ایمیل نویسنده kegnh <william@kegnh.com>
آدرس صفحه اصلی -
آدرس اینترنتی https://pypi.org/project/cellmachine/
مجوز -
cellmachine [[source]](https://github.com/itskegnh/cellmachine/blob/master/src/cellmachine/__init__.py) =========== <img src="https://img.shields.io/pypi/pyversions/cellmachine"></img> <img src="https://img.shields.io/pypi/v/cellmachine?color=blue"></img> Key Features ------------ - Import and export [these level codes](#supported-code-formats). - Read and modify levels with [these cells](#supported-cells). Installation ------------ **[Python 3.7+](https://www.python.org/downloads/) is required** ```sh # MacOS / Linux (via Terminal) python3 -m pip install -U cellmachine # Windows (via CMD Prompt) py -3 -m pip install -U cellmachine ``` Quick Examples -------------- ```py import cellmachine as cm level = cm.Level.from_code("...") print(level.name) # display the level's name attribute. ``` --- ## BorderType > A class that represents a border type. | Attributes | | ---------- | | [Stop](#bordertype-stop-source) | | [Wrap](#bordertype-wrap-source) | | [Delete](#bordertype-delete-source) | | [Flip](#bordertype-flip-source) | --- ### `BorderType` Stop [[source]]() > Represents the 'Stop' border type. The border acts like a wall, Immovable. **Type:** - [int](https://docs.python.org/3/library/functions.html#int) ### `BorderType` Wrap [[source]]() > Represents the 'Wrap' border type. The border acts like the corresponding cell on the other side of the level. **Type:** - [int](https://docs.python.org/3/library/functions.html#int) ### `BorderType` Delete [[source]]() > Represents the 'Delete' border type. The border acts like a trash cell, any cells pushed into it are destroyed. **Type:** - [int](https://docs.python.org/3/library/functions.html#int) ### `BorderType` Flip [[source]]() > Represents the 'Flip' border type. The border acts like a mirror, any cells pushed into it are flipped. **Type:** - [int](https://docs.python.org/3/library/functions.html#int) --- ## Level | Attributes | Methods | Subclasses | | ---------- | ------- | - | | [border](#level-border-source) | [from_code](#level-fromcode-source) | [LevelSize](#level-levelsize-source) | | [name](#level-name-source) | | | [text](#level-text-source) | | --- ### `Level` border [[source]]() > The border type of the level. **Type:** - [BorderType](#bordertype) ### `Level` name [[source]]() > The name of the level. Shown in the level editor. **Type:** - [str](https://docs.python.org/3/library/functions.html#func-str) ### `Level` text [[source]]() > The text of the level. Text to appear while in play / editor mode. **Type:** - [str](https://docs.python.org/3/library/functions.html#func-str) --- ### `Level` from_code [[source]]() **Parameters:** - `code` (*[str](https://docs.python.org/3/library/functions.html#func-str)*) - The level code string. [Supported Formats](#supported-code-formats) **Returns:** - `Level` (*[Level](#level)*) --- ### `Level` LevelSize [[source]]() > A class to represent a level's size. | Attributes | | ---------- | | [width](#levellevelsize-width-source) | | [height](#levellevelsize-height-source) | | [size](#levellevelsize-size-source) | | [x](#levellevelsize-x-source) | | [y](#levellevelsize-y-source) | | [area](#levellevelsize-area-source) | --- ### `Level.LevelSize` width [[source]]() > The width of the level. **Type:** - [int](https://docs.python.org/3/library/functions.html#int) ### `Level.LevelSize` height [[source]]() > The height of the level. **Type:** - [int](https://docs.python.org/3/library/functions.html#int) ### `Level.LevelSize` size [[source]]() > The size of the level. **Type:** - [tuple](https://docs.python.org/3/library/functions.html#func-tuple) ### `Level.LevelSize` x [[source]]() > Alias for [width](#levellevelsize-width-source). ### `Level.LevelSize` y [[source]]() > Alias for [height](#levellevelsize-height-source). ### `Level.LevelSize` area [[source]]() > The area of the level. (width * height) **Type:** - [int](https://docs.python.org/3/library/functions.html#int) --- ## Other ### Supported Code Formats The currently supported codes are: | Name | Remake | Latest | | - | - | - | | V1 | [Mystic Mod](https://mystic-mod.com/) | ⛔️ | | V2 | [Mystic Mod](https://mystic-mod.com/) | ⛔️ | | V3 | [Mystic Mod](https://mystic-mod.com/) | ✅ | --- ### Supported Cells | Texture | Name | Description | Mobile | | - | - | - | - | | <img src="./images/generator.png"></img> | Generator | Duplicates the cell behind it to the front, if the cell infront is empty or mobile. | ✅ | | <img src="./images/CW_rotator.png"></img> | Clockwise Rotator | Rotates all neighbour cells clockwise that are mobile. | ✅ | | <img src="./images/CCW_rotator.png"></img> | Counter-clockwise Rotator | Rotates all neighbour cells counter-clockwise that are mobile. | ✅ | | <img src="./images/mover.png"></img> | Mover | Moves in the direction its facing, pushes mobile cells. | ✅ | | <img src="./images/slide.png"></img> | Slide | Is only mobile in the direction of the parrallel lines. | ❎ | | <img src="./images/push.png"></img> | Push | Mobile in all directions. | ✅ | | <img src="./images/wall.png"></img> | Wall | Immobile in all directions. Cannot be rotated. | ⛔️ | | <img src="./images/enemy.png"></img> | Enemy | When a cell is moved into the same location as an enemy cell, both cells will be destroyed. | ⛔️ | | <img src="./images/trash.png"></img> | Trash | Destroys any cell pushed into it. | ⛔️ | | <img src="./images/0.png"></img> | Placeable | The only "cell" which can share a space with another cell. Only cells marked with this can be moved in 'Play' mode. | ⛔️ | ---


زبان مورد نیاز

مقدار نام
>=3.7 Python


نحوه نصب


نصب پکیج whl cellmachine-0.0.2:

    pip install cellmachine-0.0.2.whl


نصب پکیج tar.gz cellmachine-0.0.2:

    pip install cellmachine-0.0.2.tar.gz