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BotHub.Studio: Chatbot Framework for easy deploy
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This package provide components to works with `BotHub.Studio`_, which is a chatbot hosting service.
With `bothub-cli`_, you can deploy a new chatbot with just four lines of commands.
Installation
============
To install bothub::
$ pip install bothub
The bothub package works on python2 and 3 both.
Getting Started
===============
You can build an echo chatbot simply by subclassing ``BaseBot`` class and overriding ``handle_message`` method.
.. code:: python
# -*- coding: utf-8 -*-
from __future__ import (absolute_import, division, print_function, unicode_literals)
from bothub_client.bot import BaseBot
from bothub_client.decorators import channel
class Bot(BaseBot):
"""Represent a Bot logic which interacts with a user.
BaseBot superclass have methods belows:
* Send message
* self.send_message(message, chat_id=None, channel=None)
* Data Storage
* self.set_project_data(data)
* self.get_project_data()
* self.set_user_data(data, user_id=None, channel=None)
* self.get_user_data(user_id=None, channel=None)
* Channel Handler
from bothub_client.decorators import channel
@channel('<channel_name>')
def channel_handler(self, event, context):
# Handle a specific channel message
* Command Handler
from bothub_client.decorators import command
@command('<command_name>')
def command_handler(self, event, context, args):
# Handle a command('/<command_name>')
* Intent Handler
from bothub_client.decorators import intent
@intent('<intent_id>')
def intent_result_handler(self, event, context, answers):
# Handle a intent result
# answers is a dict and contains intent's input data
{
"<intent slot id>" : <entered slot value>
...
}
"""
@channel()
def default_handler(self, event, context):
When a bot receives a message from an user, it triggers ``handle_message`` method with ``event`` and ``context`` object.
An ``event`` is a dict which contains following items:
* ``content``: A message text received.
* ``channel``: Which channel (messenger platform) sent a message.
* ``sender``: Who sent a message. ``{"id": <user-id>, "name": "<username>}``
* ``chat_id``: Chatroom ID where message is sent. It can be a 1:1 chatroom or group chatroom.
* ``location``: Location information if possible ``{"longitude": <float>, "latitude": <float>}``
* ``postback``: A postback data.
* ``new_joined``: A boolean which indicates this bot was invited to some chatroom or not.
* ``raw_data``: A raw data itself messenger platforms sent.
You can respond to this message with various tools we provides.
Messaging
---------
To send a message, use a ``self.send_message`` method with a message you want to send.
.. code:: python
self.send_message('hello')
In most cases, you may omit ``user_id`` and ``channel`` arguments. Then it replies to whom sent a message to your bot. Put values to those arguments when you want to specify a receiver.
You can send a message with rich controls like 'quick replies' or 'buttons' using ``Message`` object.
.. code:: python
from bothub_client.messages import Message
message = Message(event).add_quick_reply('Go ahead')\
.add_quick_reply('Never mind')\
.set_text('May I reserve the seat?')
self.send_message(message)
``Message`` class provides these methods:
* ``set_text(text)``
* ``add_url_button(text, url)``:
* ``add_postback_button(text, payload)``
* ``add_quick_reply(text, payload=None, image_url=None)``
* ``add_location_request(text)``
* ``add_keyboard_button(text)``
Storage
-------
To store/retreive a property data, we provides following methods:
* Project level
* ``self.set_project_data(data)``: set data to a project
* ``self.get_project_data(key=None)``: get data from a project
* User level
* ``self.set_user_data(data, user_id=None, channel=None)``: set user data
* ``self.get_user_data(user_id=None, channel=None, key=None)``: get user data
``data`` should be a dict. An existing properties not included in ``data`` will be ignored, not be deleted.
* If ``user_id`` and ``channel`` is ``None``, it regarded as a message sender.
* When ``key`` is ``None``, get whole dictionary will be returned. Otherwise, subtree of given key will be returned.
NLU Integeration
----------------
You can use ``nlu`` method to perform NLU after setup NLU integration at BotHub.Studio.
There are two styles to request to NLU service. (eg. to use API.ai)
First, use event object to construct message and session_id.
.. code:: python
def handle_message(self, event, context):
response = self.nlu('apiai').ask(event=event)
self.send_message(response.next_message)
Or, put explicit message and session_id by yourself.
.. code:: python
def handle_message(self, event, context):
response = self.nlu('apiai').ask(message='hello', session_id='customer1')
self.send_message(response.next_message)
If you want to use a language other than english, use ``lang`` keyword argument on ``ask()`` function.
``ask`` method returns a ``NluResponse`` object which contains attributes like:
* ``raw_response``: A raw response which NLU service returns.
* ``action``: A ``NluAction`` class object to identify intent and required parameters.
* ``next_message``: Next message text to respond NLU service recommend.
A ``NluAction`` object contains attributes like:
* ``intent``: Intent name
* ``parameters``: parameter dict
* ``completed``: A boolean indicates whether action completed
For incompleted action, you need to reply to user with ``next_message`` attribute of a NluResponse instance to complete action.
License
=======
This package is licensed under AGPLv3 for non-commercial personal use. If you want to use this package for commercial use, please contact to ``bothub@bothub.studio``.
.. _Bothub.studio: https://bothub.studio?utm_source=pypi&utm_medium=display&utm_campaign=bothub
.. _bothub-cli: https://pypi.python.org/pypi/bothub-cli