# pubg-python


A python wrapper for the PUBG Developer API
[PUBG Developer API Official Documentation](https://documentation.playbattlegrounds.com/en/introduction.html)
## Installation
To install the wrapper, simply use `pip`
```
pip install pubg-python
```
or `pipenv`
```
pipenv install pubg-python
```
## Usage
### Specifying a shard
The PUBG API shards data by platform and region, and therefore requires a shard to be specified in the URL for most requests.
```python
from pubg_python import PUBG, Shard
api = PUBG('<api-key>', Shard.PC_NA)
```
A list of shards can be found [here](https://documentation.playbattlegrounds.com/en/making-requests.html#regions) and the wrapper constants [here](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/base.py)
## Samples
* Samples
* [Official docs](https://documentation.playbattlegrounds.com/en/samples.html)
* [Data structure](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/base.py)
### A sample of matches can be retrieved as a starting point
```python
sample = api.samples().get()
for match in sample.matches:
print(match.id)
```
### Samples can also be filtered by a creation date
```python
sample = api.samples().filter(created_at_start='2018-01-01T00:00:00Z').get()
for match in sample.matches:
print(match.id)
```
## Players
* Players
* [Official docs](https://documentation.playbattlegrounds.com/en/players.html)
* [Data structure](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/base.py)
### Retrieving a single player
```python
player = api.players().get('account.3654e255b77b409e87b10dcb086ab00d')
for match in player.matches:
match_data = api.matches().get(match.id)
```
### Retrieving a list of players filtering by names
```python
players = api.players().filter(player_names=['Name1', 'Name2'])
for player in players:
player_id = player.id
```
### Retrieving a list of players filtering by ids
```python
players = api.players().filter(player_ids=['account.3654e255b77b409e87b10dcb086ab00d'])
for player in players:
player_name = player.name
```
## Matches
* Matches
* [Official docs](https://documentation.playbattlegrounds.com/en/matches.html)
* [Data structure](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/base.py)
### Retrieving a single match
```python
match = api.matches().get('276f5bcb-a831-4e8c-a610-d2073692069e')
```
### Retrieving a list of matches filtering by ids
**Still unavailable in the API**
```python
match_ids = [
'276f5bcb-a831-4e8c-a610-d2073692069e',
'fasf9082-21de-dkle-13ke-qlamd13nab3a',
]
matches = api.matches().filter(match_ids=match_ids)
for match in matches:
print(match)
```
## Telemetry
* Telemetry events
* [Official docs](https://documentation.playbattlegrounds.com/en/telemetry-events.html)
* [Data structure](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/telemetry/events.py)
* Event objects
* [Official docs](https://documentation.playbattlegrounds.com/en/telemetry-objects.html)
* [Data structure](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/telemetry/objects.py)
### Processing a match Telemetry data
```python
match = api.matches().get('276f5bcb-a831-4e8c-a610-d2073692069e')
asset = match.assets[0]
telemetry = api.telemetry(asset.url)
print(len(telemetry.events))
>> 16871
```
### Filtering specific events in a telemetry object
Sometimes you're interested in a set of very specific events, so there is a helper function to filter those for you:
```python
match = api.matches().get('276f5bcb-a831-4e8c-a610-d2073692069e')
asset = match.assets[0]
telemetry = api.telemetry(asset.url)
player_kill_events = telemetry.events_from_type('LogPlayerKill')
player_position_events = telemetry.events_from_type('LogPlayerPosition')
```
### Loading a local Telemetry file
If you want to load a previously downloaded telemetry file, there is a helper
method to create a Telemetry object from it:
```python
from pubg_python import Telemetry
telemetry = Telemetry.from_json('telemetry.json', shard='pc')
```
`shard` defaults to `pc` but you need to specify if you're loading a `xbox` telemetry file.
## Matches
* Matches
* [Official docs](https://documentation.playbattlegrounds.com/en/tournaments-endpoint.html)
* [Data structure](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/base.py)
### Retrieving a single tournament
```python
tournament = api.tournaments().get('na-ppc')
```
### Retrieving a list of tournaments
```python
tournaments = api.tournaments()
for tournament in tournaments:
print(tournament)
```
## Playing around with data
An example of how you can manipulate the data:
The domain is all specified [here](https://github.com/ramonsaraiva/pubg-python/blob/master/pubg_python/domain/base.py)
```python
players = api.players().filter(player_names=['epickitten'])
player = players[0]
player.matches
>> [<Match bd6aae34-be05-4094-981c-083285c7e861>, <Match 276f5bcb-a831-4e8c-a610-d2073692069e>, ..]
match = api.matches().get(player.matches[0].id)
match.game_mode
>> 'solo'
match.duration
>> 1899
match.rosters
>> [<Roster d542eaee-cd02-4f4e-ad7f-ed5ea71a17cf>, <Roster e9f0962a-ebd4-4d86-b134-95783b713800>, ..]
roster = match.rosters[0]
roster.participants
>> [<Participant 7cc76d1b-a80e-4997-8eb8-d4b3c1ed4f44>]
participant = roster.participans[0]
participant.name
>> 'urdaddyYO'
participant.damage_dealt
>> 291.08
participant.kills
>> 2
participant.ride_distance
>> 3204.53467
participant.walk_distance
>> 2262.81714
participant.time_survived
>> 1367
participant.player_id
>> account.edb9910f1e9c4f3b9addb87d9329b57c
player = api.players().get(participant.player_id)
player
>> account.edb9910f1e9c4f3b9addb87d9329b57c
player.matches
>> [<Match b3dcd7e8-2270-4fdd-8389-af77acf2d6c2>, <Match 2ebb1a9c-ab5e-4264-971f-df77a00918a9>, ..]
```
### Limits and Offsets
**Currently disabled from the official API**
Offsetting 5 matches and limitting by 10
```python
matches = api.matches().limit(10).offset(5)
```
### Sorting
**Currently disabled from the official API**
`sort` defaults to ascending, you can use `ascending=False` for a descending sort
```python
matches = api.matches().limit(10).sort('createdAt')
matches = api.matches().limit(10).sort('createdAt', ascending=False)
```
### Filtering
Some endpoints allow you to apply filters, for example, filtering players by names:
```python
players = api.players().filter(player_names=['Name1', 'Name2'])
```
Or filtering players by ids:
```python
players = api.players().filter(player_ids=['account.3654e255b77b409e87b10dcb086ab00d'])
```
### Pagination
Use `next()` for the next page and `prev()` for the previous one:
```python
matches = api.matches()
next_matches = matches.next()
previous_matches = matches.prev()
```
## Changelog
[CHANGELOG.md](https://github.com/ramonsaraiva/pubg-python/blob/master/CHANGELOG.md)