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Asciin.py-0.1rc0


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توضیحات

Featherweight 3D / 2D Ascii console game engine for Python 2.7+ with no external dependencies and in pure Python.
ویژگی مقدار
سیستم عامل -
نام فایل Asciin.py-0.1rc0
نام Asciin.py
نسخه کتابخانه 0.1rc0
نگهدارنده []
ایمیل نگهدارنده []
نویسنده Rickaym
ایمیل نویسنده -
آدرس صفحه اصلی https://github.com/Rickaym/Asciin.py
آدرس اینترنتی https://pypi.org/project/Asciin.py/
مجوز MIT
[![pipenv](https://img.shields.io/pypi/pyversions/Asciin.py.svg)](https://www.python.org/) [![release](https://img.shields.io/pypi/v/Asciin.py.svg)](https://pypi.org/project/Asciin.py/) ![platform](https://img.shields.io/static/v1?label=platforms&message=Windows+|+Linux+|+OSX&color=informational) [![documentation status](https://readthedocs.org/projects/asciinpy/badge/?version=latest)](https://asciinpy.readthedocs.io/en/latest/?badge=latest) # Asciin.py ![logo](https://raw.githubusercontent.com/Rickaym/Asciin.py/main/assets/inverted_logo.png) A 2D and 3D Ascii game engine written for performance (still under development). --- **[ReadTheDocs](https://asciinpy.readthedocs.io/en/latest/)** | **[PyPi Project](https://pypi.org/project/Asciin.py/)** | **[Github Repo](https://github.com/Rickaym/Asciin.py)** | **[Dev server](https://discord.gg/UmnzdPgn6g)** --- ### Status Demo 1. **Matrixes Patterns** <br> An example in working with PixelPainters. ![demo](https://raw.githubusercontent.com/Rickaym/Asciin.py/main/assets/LuckyDevStuff_render.gif) Credits to LuckyDevStuff for the examples ~ More examples [here](https://github.com/Rickaym/Asciin.py/tree/main/examples/). ### Installing **Python 2.7 or higher is required** ```js // Windows py -m pip install -U asciin.py // Linux/macOS python -m pip install -U asciin.py ``` ### Quick Start 1. Instantiate a `Asciinpy.Window` class with the desired values. 2. Define your game loop and decorate it with the `Asciinpy.Window.loop` decorator that should accept one parameter of type `Displayable`. 3. Write some fancy code with or without built-in models to render. 4. Call the `Asciinpy.Window.run` method! ```py from Asciinpy import Displayable, Window, Resolutions from Asciinpy._2D import Square # Define a window window = Window(resolution=Resolutions._60c) @window.loop() def game_loop(screen): # type: (Displayable) -> None coordinate = (0, 0) length = 8 texture = "%" Square = Square(coordinate, length, texture) while True: screen.blit(Square) screen.refresh() window.run() ``` Contact me at Neo#1844 for inquiries. # Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). The changelog only keeps track of updates post version **0.1.4** ## [0.1.6] - 2021-08-13 ### Notes - This is the last update until major release `0.2`, which is expected to feature 3D elements at first hand and a more concrete structure definition, although there are possibilities of bug fixing releases before it. ### Added - Concept and Classes on `Line`, made up of two sets of points - Concept and Classes on `Triangle`, only made possible on derivation of the `Line` class - Birth of `amath` module in the general scope - Concept and Classes on `Matrix`, the genesis of all 3D objects and concepts for the future ;) supports all operable actions with and on itself and other compatible types - An installable extension package which is a code interpolator that condenses any post version **0.1.4** distributions of the library into one singular `.py` file that can be shipped off readily. The condensed python contains version information, resolved relative dependencies, system dependencies and licenses as well ~ it will also support the submodule importing syntax e.g. `from Asciinpy.twod import Plane`; as it makes-up classes under the namespace of the sub packages with their contents defined. ### Changed - Objects are now appropriately categorized onto their respective sub-packages (`_2D` and `_3D`)if said dimensions are an integral part of differientiating and using them ~ objects lower than 2D are put in the general scope, this is for example why `utils` and `amath` aren't categorized into dimensions. - 2D specific models are now subclassed under `Plane` which is a renamed class of version _0.1.4_ `Model` ~ while the 3D base model class is named `Model`.


زبان مورد نیاز

مقدار نام
>=2.7 Python


نحوه نصب


نصب پکیج whl Asciin.py-0.1rc0:

    pip install Asciin.py-0.1rc0.whl


نصب پکیج tar.gz Asciin.py-0.1rc0:

    pip install Asciin.py-0.1rc0.tar.gz